The dual video outputs on the Viper II, though, are a nice feature. Mark Reply With Quote Quick Navigation PC Video, Digital Imaging, and Displays Top Site Areas Settings Private Messages Subscriptions Who's Online Search Forums Forums Home Forums General Forums General Tech Talk Technical support on the drivers and BIOS was cancelled by S3 and Diamond - they even don't keep the old driver and BIOS archive up. We have taken a look at their DirectX 7.0 drivers and they are coming along, but they are not nearly shipping quality. his comment is here
And this is another place where the Viper II makes things complicated. An original driver can be found at: Diamond Multimedia: [EXE] DIAMOND VIPER VER 2Z200 WIN 9X 2K NT-4 (direct link to diamond file) Metal v184.108.40.206; NT4 v4.1024.900.0011 & v4.1024.900.0019; W2K v5.12.01.9008; Matrox alienated plenty of users of their G200 cards, for instance, by taking more time than the mind could comprehend to come up with a proper OpenGL driver for them. S3TC uses rather heavy compression, though, and makes lower resolution textures very ugly and chunky. navigate here
Switching to all-software mode, and loading the CPU up some more, gives a better picture. As I discovered that none of the links and websites I previously used to link to don't work anymore I have decided to host the most recent files/drivers myself*+. The GeForce, by the way, supports S3TC and four other kinds of texture compression, but only in Direct3D mode.
It will, however, let you maintain the same not-too-exciting frame rates at higher resolutions. For ad problems, contact me directly. The 9.10.30 driver version is the most recent officially released package for the Viper II, although you can, as I write this, get pre-release 9.10.34 drivers from the FTP directory here, The decline of Glide would appear to suggest that there's not a lot of room in the market for a new proprietary 3D API.
Which, in PC gaming, is not a good thing at all. OpenGL: The platform-independent 3D graphics interface standard, with different flavours developed by Silicon Graphics and Microsoft. The S3 "MeTaL" API works only with their Savage-series cards. Like other Diamond graphics cards, the Viper II's default install also gives you Diamond's InControl Tools, which is a fairly elegant central control system for all of your graphics cards settings.
And it's a special case. And, like any card without hardware T&L, the Viper II sucks in a manner previously only seen in holes in the side of spacecraft when you ask it to run NVIDIA's Glide: 3DFX's native 3D graphics standard, as used by the Voodoo cards of all flavours. For only $AU475, you can get a Leadtek GeForce, also with TV out, and with a software bundle to boot - although the Leadtek software bundle's nothing to get excited about,
If all you ever play is Q3A, you'll be well pleased with a Viper II. here In gaming, refresh rate is not so critical, because you're generally not staring intently at relatively stationary objects in great fields of solid colour. RyanSmithAT: RT @anandtech: The Intel Skylake-X Review: Core i9 7900X, i7 7820X and i7 7800X Tested https://t.co/kElrjjoGxK ganeshts: @robertheron You should follow Weather West :) https://t.co/xQxX48XrpK ganeshts: @DTheSleepless Good TLC SSDs Advanced Search Forum Hardware Forums PC Video, Digital Imaging, and Displays Diamond Viper II Z200 If this is your first visit, be sure to check out the FAQ by clicking the
If a game has tons of lights all over the place, which the GeForce can elegantly handle, it'll crawl on other cards. Performance To dip for a moment into tech-speak, the Savage 2000 has a dual pixel, dual texture rendering pipeline, while the GeForce has a quad pixel, single texture setup. Remember this if you run your favourite game and it seems strangely slow; check your desktop colour depth. weblink The OEM 32Mb version of the Viper II, which is the one I checked out, is retailing locally for $AU395.
It's speedy, and it's easy to develop for, but only 3dfx cards have drivers that support it. The Viper II uses S3's Savage 2000 chipset. The "dual texture" part, though, lets the Savage 2000 narrowly beat the GeForce in textured pixel ("texel") speed, in games that use multitexturing - textures on top of each other.
The drivers we used were the latest available and were dated 11/11/99, and they will be the shipping drivers. Index Installation Specs S3 Diamond Viper II Z200 - Savage2000 - The Refuge This page was made to assist Diamond Viper II Z200 graphics card owners in keeping their card Making numbers The creators of the Savage 2000 drivers are, it seems, a bit crafty. All of this, of course, assumes equally efficient drivers.
In English, this results in the Savage 2000 losing to even a base model Standard Data Rate (SDR) GeForce in raw fill rate; it can do only about 250 megapixels per Given that VIA Technologies have recently announced their intention to buy S3's graphics card division, this all struck me as somewhat ironic. Refresh rate, measured in Hertz (Hz), is the number of times per second the screen is "repainted" with the image. check over here If you need any other version, please feel free to e-mail me.
Last modified 03-Dec-2011. POST A COMMENT 0 Comments View All Comments PIPELINE STORIES + Submit News MSI Announces GeForce GTX 1080 Ti LIGHTNING Z Toshiba Selects Japan-U.S. AGP lets the graphics board rapidly access main memory for texture storage. Towards the end of this month (April 2000), NVIDIA will announce their next generation chipsets.
Transform is the process of turning mapping 3D data into the 2D rendition you see on the screen; lighting is just what it sounds like, the process of figuring out how A TNT2 or Voodoo3 would kill that card. What? On the plus side, this means that it's well tuned to S3's hardware, and very fast; Glide has the same advantages on 3dfx hardware.